Serendipity Experiences

About Serendipity Experiences

Developers, Artists & Designers Will Be Posting Weekly Updates On This Page: February - April 2018.

Reviews

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Both designers and programmers are eagerly working on bug fixes and compatibility issues. Hype for the game is still up high and we wish everyone a successful weekend <-

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The
Official Game Link Download.

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9 of April ! Huurayyy ! Everybody interested is now free to try out the first version of the game, as we launch the closed beta week for you !
Glitch hunters and idea people, please comment below, we take your feedback to optimize the game :D
This is a Official link to the Android Version Download.

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We are working hard on adjusting level difficulties, and fixing ever so up coming bugs.

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Experiencing many data collaboration issues whilst trying to sync data. The final game will not be playable until 1. May. But a standalone ready to play demo of 1 level should be finished by Tuesday ! See ya'll

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plz.

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Demo Soundtracks for Your ears to get a sneak peak into the games atmosphere :)

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Eagerly the team is working on level design so that our levels won't suck all too much ^.^

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Week 9 | The Newest Update From Serendipity Experiences ! | Week 9.
The game has officially launched as a stand-alone version for apk systems and our developers are enjyoing a first rough ride at the control scheme.
Place holders still need to be replaced by art assets. More levels need designing and the difficulty level needs to be adjusted overall.
... Lot's of optimization is needed. We hope to create the best game possible for you !
Teams Note:
- Spawners need more correlation with each other (reffering to the level of difficulty) - The script for the graduate hat and phone remains yet undone. - The visual effects as in pickup animations need refining. - The art asset phone needs minor rework. - The overall colour scheme needs to offer a clearer overview. - Level 2 & 3 are nonexistent. - Speechbuble state and spawn triggers need to be added. Winning screen is missing. Audio labs have to be reserved in for the week of the 26th to introduce the game to a happy soundtrack.
Contractors Note:
- GCU as a university needs to be clearer portrayed through art assets and story telling. - * The background logo "G" needs to be converted to a "GCU" - Player movement might need to be simplified. Clear Win/Loose Conditions need to be outlined. (Preferably through story telling)
Editors Note:
Jan just wrote the script for the phone and graduate hat, what a beast.
See More

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Which one do you guys like best ? 1,2,3 or 4 ?

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Developers are working hard on a place holder blue-print version for the game. Scripts are being optimized and we are almost ready to implement contents of the art bible. This is week 8 / 12 at Serendipity Exerpiences.

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Don't Miss Today's Opportunity To Actively Participate In The Game's Design Process !

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Some more artwork from the Concept Art Bible in an alternative artstyle.
Our artists are already working on the next stage, we will share it with you in the next couple of days!

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Pieces are coming together.
Of course we can not always post everything our artists are up to. But this is another grand step forward and we are happy to share it with everyone. 🖍️🖌️✏️

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IOS & Android Compatible.

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Another Art Sneak Peek !
Our Concept Artists Are Working Hard Everyday. Eager To Create Eye Catching New Visuals.

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Prototype #2 in it's child shoes.

More about Serendipity Experiences

Serendipity Experiences is located at Cowcaddens Rd, Glasgow, United Kingdom